Chapter 2. Creating C or C++ Applications


Red Hat offers multiple tools for creating applications by using the C and C++ languages. Learn about some of the most common development tasks.

2.1. GCC in RHEL 10

Red Hat Enterprise Linux 10 is distributed with the GNU Compiler Collection (GCC) 14 as the standard compiler.

The default language standard setting for GCC 14 is C++17. This is equivalent to explicitly using the command-line option -std=gnu++17.

Later language standards, such as C++20 and so on, and library features introduced in these later language standards remain experimental.

2.2. Building code with GCC

Transform source code into executable code. Compile source files, link object code, and understand the relationship between different code forms. Optimize, harden, and debug your applications by using GCC.

2.2.1. Relationship between code forms

The C and C++ languages have three forms of code that are created through different stages of the build process. Understanding these relationships helps you work effectively with the GNU Compiler Collection (GCC).

The code forms of C and C++ languages:

  • Source code written in the C or C++ language, present as plain text files.

    The files typically use extensions such as .c, .cc, .cpp, .h, .hpp, .i, .inc. For a complete list of supported extensions and their interpretation, see the gcc manual pages:

    $ man gcc
  • Object code, created by compiling the source code with a compiler. This is an intermediate form.

    The object code files use the .o extension.

  • Executable code, created by linking object code with a linker.

    Linux application executable files do not use any file name extension. Shared object (library) executable files use the .so file name extension.

Note

Library archive files for static linking also exist. This is a variant of object code that uses the .a file name extension. Do not use static linking.

Producing executable code from source code is performed in two steps, which require different applications or tools:

  1. Source files are compiled to object files.
  2. Object files and libraries are linked (including the previously compiled sources).

GCC can be used as an intelligent driver for both compilers and linkers. This allows you to use a single gcc command for any of the required actions (compiling and linking). GCC automatically selects the actions and their sequence.

You can run GCC to compile only, link only, or perform both steps. This is determined by the types of inputs and requested type of output.

Because larger projects require a build system that usually runs GCC separately for each action, it is better to always consider compilation and linking as two distinct actions, even if GCC can perform both at once.

2.2.2. Compiling source files to object code

To create object code files from source files without creating an executable file immediately, instruct GCC to create only object code files as its output. This is a basic operation of the build process for larger projects.

Prerequisites

Procedure

  1. In Terminal, open to the directory containing the source code file(s).
  2. Run gcc with the -c option:

    $ gcc -c source.c another_source.c

    Object files are created, with their file names reflecting the original source code files: source.c results in source.o.

    Note

    With C++ source code, replace the gcc command with g++ for convenient handling of C++ Standard Library dependencies.

To debug C and C++ applications effectively, generate debugging information during compilation. Use GCC’s -g option to create this data. Debuggers use this data to map executable code to source lines for inspecting variables and logic.

Prerequisites

  • You have the gcc package installed.

Procedure

  1. Compile and link your code with the -g option to generate debugging information:

    $ gcc ... -g ...
  2. Optional: Set the optimization level to -Og:

    $ gcc ... -g -Og ...

    Compiler optimizations can make executable code hard to relate to the source code. The -Og option optimizes the code without interfering with debugging. However, be aware that changing optimization levels can alter the program’s behavior.

  3. Optional: Use -g for moderate debugging information, or -g3 to include macro definitions:

    $ gcc ... -g3 ...

Verification

  • Test the code by using the -fcompare-debug GCC option:

    $ gcc -fcompare-debug ...

    This option tests code compiled with and without debug information. If the resulting binaries are identical, the executable code is not affected by debugging options. By using the -fcompare-debug option significantly increases compilation time.

2.2.4. Code optimization with the GCC

Compiler optimization transforms your code for efficiency. Use GCC options to balance compilation overhead with execution speed or binary size suitable for your deployment. By selecting the appropriate optimization level, you can achieve faster execution speeds or smaller binary sizes tailored to your application’s deployment requirements.

With GCC, you can set the optimization level by using the -Olevel option. This option accepts a set of values in place of the level.

Expand
LevelDescription

0

Optimize for compilation speed - no code optimization (default).

1, 2, 3

Optimize to increase code execution speed (the larger the number, the greater the speed).

s

Optimize for file size.

fast

Same as a level 3 setting, plus fast disregards strict standards compliance to allow for additional optimizations.

g

Optimize for debugging experience.

For release builds, use the optimization option -O2.

During development, the -Og option is useful for debugging the program or library in some situations. Because some bugs manifest only with certain optimization levels, test the program or library with the release optimization level.

GCC offers a large number of options to enable individual optimizations. For more information, see gcc man page for more details.

2.2.5. Options for hardening code with the GCC

To add security checks during code compilation, you can use GNU Compiler Collection (GCC) compiler options. This helps produce more secure programs and libraries without changing source code.

Release version options

The following list of options is the recommended minimum for developers targeting Red Hat Enterprise Linux:

$ gcc ... -O2 -g -Wall -Wl,-z,now,-z,relro -fstack-protector-strong -fstack-clash-protection -D_FORTIFY_SOURCE=3 ...
  • For programs, add the -fPIE and -pie Position Independent Executable options.
  • For dynamically linked libraries, the mandatory -fPIC (Position Independent Code) option indirectly increases security.
Development options

Use the following options to detect security flaws during development. Use these options in conjunction with the options for the release version:

$ gcc ... -Walloc-zero -Walloca-larger-than -Wextra -Wformat-security -Wvla-larger-than ...
-fhardened
GCC 14 provides a new flag, -fhardened, which in turn enables several other flags to improve the security of generated code without impacting the ABI.
-fanalyzer
GCC provides a flag, -fanalyzer, which triggers warnings about potential issues in the source code, including security-related issues. Because -fanalyzer frequently has false positives and negatives, it should be used to locate potential bugs that should be investigated further and not as a formal analysis tool. This flag greatly increases the time and memory taken during compilation. Use only on C code.

2.2.6. Linking code to create executable files

To create an executable file, linking combines all object files and libraries. This is the final step when building a C or C++ application.

Prerequisites

Procedure

  1. Change to the directory containing the object code file(s).
  2. Run gcc:

    $ gcc ... objfile.o another_object.o ... -o executable-file

    An executable file named executable-file is created from the supplied object files and libraries. To link additional libraries, add the required options after the list of object files.

    For more information, see Using libraries with GCC.

    Note

    With C++ source code, replace the gcc command with g++ for convenient handling of C++ Standard Library dependencies.

To build a basic C program, use GCC to compile source code directly into an executable. This single-step compilation command creates a foundation for developing simple applications on Red Hat Enterprise Linux.

Procedure

  1. Create a directory hello-c:

    $ mkdir hello-c
  2. Change to the created directory:

    $ cd hello-c
  3. Create file hello.c with the following contents:

    #include <stdio.h>
    
    int main() {
      printf("Hello, World!\n");
      return 0;
    }
  4. Compile and link the code with GCC:

    $ gcc hello.c -o helloworld

    This compiles the code, creates the object file hello.o, and links the executable file helloworld from the object file.

  5. Run the resulting executable file:

    $ ./helloworld
    Hello, World!

To build a simple C program, compile a source file into an object file and then link it to create an executable. This two-step process demonstrates the fundamentals of how to use the GNU Compiler Collection (GCC) compiler workflow for C development.

Procedure

  1. Create a directory hello-c:

    $ mkdir hello-c
  2. Change to the created directory:

    $ cd hello-c
  3. Create file hello.c with the following contents:

    #include <stdio.h>
    
    int main() {
      printf("Hello, World!\n");
      return 0;
    }
  4. Compile the code with GCC:

    $ gcc -c hello.c

    The object file hello.o is created.

  5. Link an executable file helloworld from the object file:

    $ gcc hello.o -o helloworld
  6. Run the resulting executable file:

    $ ./helloworld
    Hello, World!
  7. Optional: Change back to the parent directory:

    $ cd ..
  8. Optional: Remove the hello-c directory:

    $ rm -r hello-c

To build a minimal C++ program, use the following steps.

In this example, compiling and linking the code is done in one step.

Procedure

  1. Create a directory hello-cpp:

    $ mkdir hello-cpp
  2. Change to the created directory:

    $ cd hello-cpp
  3. Create file hello.cpp with the following contents:

    #include <iostream>
    
    int main() {
      std::cout << "Hello, World!\n";
      return 0;
    }
  4. Compile and link the code with g++:

    $ g++ hello.cpp -o helloworld

    This compiles the code, creates the object file hello.o, and links the executable file helloworld from the object file.

  5. Run the resulting executable file:

    $ ./helloworld
    Hello, World!
  6. Optional: Change back to the parent directory:

    $ cd ..
  7. Optional: Remove the hello-cpp directory:

    $ rm -r hello-cpp

To build a minimal C++ program by using a two-step process, first compile the source into an object file, and then link it to create the executable. This approach demonstrates modular building with the GNU Compiler Collection (GCC) compiler.

Procedure

  1. Create a directory hello-cpp:

    $ mkdir hello-cpp
  2. Change to the created directory:

    $ cd hello-cpp
  3. Create file hello.cpp with the following contents:

    #include <iostream>
    
    int main() {
      std::cout << "Hello, World!\n";
      return 0;
    }
  4. Compile the code with g++:

    $ g++ -c hello.cpp

    The object file hello.o is created.

  5. Link an executable file helloworld from the object file:

    $ g++ hello.o -o helloworld
  6. Run the resulting executable file:

    $ ./helloworld
    Hello, World!
  7. Optional: Change back to the parent directory:

    $ cd ..
  8. Optional: Remove the hello-cpp directory:

    $ rm -r hello-cpp

2.3. Creating libraries with GCC

Learn about the steps to create libraries and the concepts the Linux operating system uses for libraries, including sonames, symbolic links, and library file naming conventions.

2.3.1. The soname mechanism

To manage multiple compatible versions of a library, dynamically loaded libraries (shared objects) use the soname mechanism.

  • You must understand dynamic linking and libraries.
  • You must understand the concept of ABI compatibility.
  • You must understand library naming conventions.
  • You must understand symbolic links.

    Problem introduction
    A dynamically loaded library (shared object) exists as an independent executable file. This makes it possible to update the library without updating the applications that depend on it. However, the following problems arise with this concept:
  • Identification of the actual version of the library
  • Need for multiple versions of the same library present
  • Signalling ABI compatibility of each of the multiple versions

    The soname mechanism
    The soname mechanism resolves these problems by using naming conventions to indicate compatibility. A foo library version X.Y is ABI-compatible with other versions with the same value of X in a version number. Minor changes preserving compatibility increase the number Y. Major changes that break compatibility increase the number X.

The actual foo library version X.Y exists as a file libfoo.so.x.y. Inside the library file, a soname is recorded with value libfoo.so.x to signal the compatibility.

During the build, the linker searches for a symbolic link named libfoo.so that points to the library file. A symbolic link with this name must exist, pointing to the actual library file. The linker then reads the soname from the library file and records it into the application executable file. Finally, the linker creates the application that declares dependency on the library by using the soname, not a name or a file name.

When the runtime dynamic linker links an application before running, it reads the soname from application’s executable file. This soname is libfoo.so.x. A symbolic link with this name must exist, pointing to the actual library file. This allows loading the library, regardless of the Y component of a version, because the soname does not change.

Note

The Y component of the version number is not limited to just a single number. Additionally, some libraries encode their version in their name.

Reading soname from a file

To display the soname of a library file somelibrary:

$ objdump -p somelibrary | grep SONAME

Replace somelibrary with the actual file name of the library that you want to examine.

Finding a library name and version in a file name

As an example, consider a library which is present as a file libevent-2.0.so.5.1.9. To find the actual components:

  1. Start by ignoring the standard library file name prefix lib.
  2. Break the remainder into the two parts preceding and following the string .so..
  3. The first part is event-2.0, which is the name of the library.
  4. The second part is 5.1.9. To find the X version component, take everything before first dot: 5.
  5. The rest is the Y version component: 1.9.

Therefore the library’s name is event-2.0, the X version component is 5, and Y is 1.9.

The soname of this library file is everything up to the Y component: libevent-2.0.so.5.

When a newer but still compatible version of the library is released, it uses the same soname, and the Y version component is increased. The new file name is libevent-2.0.so.5.1.10.

2.3.2. Creating dynamic libraries with the GCC

To build and install a dynamic library from the source code, you can use the GNU Compiler Collection (GCC). Dynamically linked libraries, also known as shared objects, help you conserve resources by reusing code and increase security by making library updates easier.

Prerequisites

Procedure

  1. Change to the directory with library sources.
  2. Compile each source file to an object file with the Position independent code option -fPIC:

    $ gcc ... -c -fPIC some_file.c ...

    The object files have the same file names as the original source code files, but their extension is .o.

  3. Link the shared library from the object files:

    $ gcc -shared -o libfoo.so.x.y -Wl,-soname,libfoo.so.x some_file.o ...

    The used major version number is X and minor version number Y.

  4. Copy the libfoo.so.x.y file to an appropriate location, where the system’s dynamic linker can find it. On Red Hat Enterprise Linux, the directory for libraries is /usr/lib64:

    # cp libfoo.so.x.y /usr/lib64

    Note that you need root permissions to manipulate files in this directory.

  5. Create the symlink for the soname:

    # ln -s libfoo.so.x.y libfoo.so.x
  6. Create the symlink for the linker name:

    # ln -s libfoo.so.x libfoo.so

Additional resources

To create static libraries, bundle object files into an archive by using the ar utility. Use the resulting .a file for static linking and for distributing self-contained libraries without external dependencies.

Note

Red Hat discourages the use of static linking for security reasons. Use static linking only when necessary, especially against libraries provided by Red Hat. See Static and dynamic linking for more details.

Prerequisites

Procedure

  1. Create intermediate object files with GCC.

    $ gcc -c source_file.c ...

    Append more source files if required. The resulting object files share the file name but use the .o file name extension.

  2. Turn the object files into a static library (archive) using the ar tool from the binutils package.

    $ ar rcs libfoo.a source_file.o ...

    File libfoo.a is created.

  3. Use the nm command to inspect the resulting archive:

    $ nm libfoo.a
  4. Copy the static library file to the appropriate directory.
  5. When linking against the library, GCC will automatically recognize from the .a file name extension that the library is an archive for static linking.

    $ gcc ... -lfoo ...

2.4. Using Libraries with the GCC

Libraries are collections of re-usable code, which can make coding easier and more effective. Understand library naming conventions and the distinction between static and dynamic linking. Link applications with static or dynamic libraries by using the GCC, and optimize your code with Link Time Optimization (LTO).

2.4.1. Library naming conventions

System libraries require consistent naming. A library known as foo is expected to exist as file libfoo.so or libfoo.a. This convention is automatically understood by the linking input options of the GNU Compiler Collection (GCC), but not by the output options:

  • When linking against the library, the library can be specified only by its name foo with the -l option as -lfoo:

    $ gcc ... -lfoo ...
  • When creating the library, the full file name libfoo.so or libfoo.a must be specified.

Additional resources

2.4.2. Static and dynamic linking

When building C or C++ applications, you must use dynamic linking. Static linking reduces compatibility and prevents timely library security updates.

Comparison of static and dynamic linking
Static linking makes libraries part of the resulting executable file. Dynamic linking keeps these libraries as separate files.

Static linking has numerous disadvantages and should be avoided, particularly for whole applications and the glibc and libstdc++ libraries:

Resource use: Static linking results in larger executable files which contain more code. This additional code coming from libraries cannot be shared across multiple programs on the system, increasing file system usage and memory usage at run time. Multiple processes running the same statically linked program will still share the code.

However, static applications need fewer runtime relocations, leading to reduced startup time, and require less private resident set size (RSS) memory. Generated code for static linking can be more efficient than for dynamic linking due to the overhead introduced by position-independent code (PIC).

Security: Dynamically linked libraries that provide ABI compatibility can be updated without changing the executable files depending on these libraries. This is especially important for libraries provided by Red Hat as part of Red Hat Enterprise Linux, where Red Hat provides security updates. Static linking against any such libraries is strongly discouraged.

Compatibility: Static linking seems to provide executable files independent of the versions of libraries provided by the operating system. However, most libraries depend on other libraries. With static linking, this dependency becomes inflexible and as a result, both forward and backward compatibility is lost. Static linking is guaranteed to work only on the system where the executable file was built.

Warning

Applications linking statically libraries from the GNU C library (glibc) still require glibc to be present on the system as a dynamic library. Furthermore, the dynamic library variant of glibc available at the application’s run time must be a bitwise identical version to that present while linking the application. As a result, static linking is guaranteed to work only on the system where the executable file was built.

Support coverage: Most static libraries provided by Red Hat are in the CodeReady Linux Builder channel and not supported by Red Hat.

Functionality: Some libraries, notably the GNU C Library (glibc), offer reduced functionality when linked statically.

For example, when statically linked, glibc does not support threads and any form of calls to the dlopen() function in the same program.

Cases for static linking

Static linking might be a reasonable choice in some cases, such as:

  • When using a library that is not enabled for dynamic linking.
  • When fully static linking is required for running code in an empty chroot environment or container. However, static linking by using the glibc-static package is not supported by Red Hat.

2.4.4. Library use with GCC

A library is a reusable package of code. A C or C++ library consists of the library code and header files.

Compiling code that uses a library
The header files describe the interface of the library: the functions and variables available in the library. Information from the header files is needed for compiling the code.

Typically, header files of a library will be placed in a different directory than your application’s code. To tell GCC where the header files are, use the -I option:

$ gcc ... -Iinclude_path ...

Replace include_path with the actual path to the header file directory.

For example, to specify a relative path some/interesting/directory:

$ gcc ... -Isome/interesting/directory ...

The -I option can be used multiple times to add multiple directories with header files. When looking for a header file, these directories are searched in the order of their appearance in the -I options.

Linking code that uses a library

When linking the executable file, both the object code of your application and the binary code of the library must be available. The code for static and dynamic libraries is present in different forms:

  • Static libraries are available as archive files. They contain a group of object files. The archive file has a file name extension .a.
  • Dynamic libraries are available as shared objects. They are a form of an executable file. A shared object has a file name extension .so.

To tell GCC where the archives or shared object files of a library are, use the -L option:

$ gcc ... -Llibrary_path -lfoo ...

Replace library_path with the actual path to the library directory.

The -L option can be used multiple times to add multiple directories. When looking for a library, these directories are searched in the order of their -L options.

The order of options matters: GCC cannot link against a library foo unless it knows the directory with this library. Therefore, use the -L options to specify library directories before using the -l options for linking against libraries.

Compiling and linking code which uses a library in one step
When you compile and link in a single gcc command, combine the compile-time and link-time options.

2.4.5. Linking static libraries with the GCC

To link static libraries, bundle them as archives that contain object files. After linking, they become part of the resulting executable file. Static linking overrides the default dynamic linking behavior.

Note

Red Hat discourages use of static linking for security reasons. See Static and dynamic linking. Use static linking only when necessary, especially against libraries provided by Red Hat.

Prerequisites

  • GCC must be installed on your system.
  • You must understand static and dynamic linking.
  • You have a set of source or object files forming a valid program, requiring some static library foo and no other libraries.
  • The foo library is available as a file libfoo.a, and no file libfoo.so is provided for dynamic linking.

    Note

    Most libraries that are part of Red Hat Enterprise Linux are supported for dynamic linking only. The steps below only work for libraries that are not enabled for dynamic linking.

See Static and dynamic linking

Procedure

  • To link a program from source and object files, adding a statically linked library foo, which is to be found as a file libfoo.a.

    1. Change to the directory containing your code.
    2. Compile the program source files with headers of the foo library:

      $ gcc ... -Iheader_path -c ...

      Replace header_path with a path to a directory containing the header files for the foo library.

    3. Link the program with the foo library:

      $ gcc ... -Llibrary_path -lfoo ...

      Replace library_path with a path to a directory containing the file libfoo.a.

    4. To run the program later:

      $ ./program
      Warning

      The -static GCC option related to static linking forbids all dynamic linking. Instead, use the -Wl,-Bstatic and -Wl,-Bdynamic options to control linker behavior more precisely. See Static and dynamic libraries with GCC.

2.4.6. Using a dynamic library with the GCC

Dynamic libraries are available as standalone executable files, required at both linking time and run time. They stay independent of your application’s executable file.

Prerequisites

  • GCC must be installed on the system.
  • A set of source or object files forming a valid program, requiring some dynamic library foo and no other libraries.
  • The foo library must be available as a file libfoo.so.

Procedure

  • To link a program against a dynamic library foo:

    $ gcc ... -Llibrary_path -lfoo ...
  • To use a run path value stored in the executable file:

    The run path is a special value saved as a part of an executable file when it is being linked. Later, when the program is loaded from its executable file, the runtime linker uses the run path value to locate the library files.

    1. While linking with GCC, store the path library_path as run path:

      $ gcc ... -Llibrary_path -lfoo -Wl,-run path=library_path ...

      The path library_path must point to a directory containing the file libfoo.so.

      Important

      Do not add a space after the comma in the -Wl,-run path= option.

    2. Run the program:

      $ ./program

      On Red Hat Enterprise Linux 10, the run path encoded in the program during linking is used only if the linked libraries are not found in LD_LIBRARY_PATH. You can use the -Wl,--disable-new-dtags option to restore the old behaviour in Red Hat Enterprise Linux 10, where the run path is searched before the LD_LIBRARY_PATH.

  • To use the LD_LIBRARY_PATH environment variable:

    Another way to set search paths to locate libraries is to use the LD_LIBRARY_PATH environment variable. The value of this variable must be changed for each program. This value should represent the path where the shared library objects are located and must be set for every program invocation.

    1. Set the LD_LIBRARY_PATH environment variable:

      $ export LD_LIBRARY_PATH=library_path:$LD_LIBRARY_PATH
    2. Run the program:

      $ ./program
  • Optional: Place the library into the default directories.

    The runtime linker configuration specifies a number of directories as a default location of dynamic library files. To use this default behaviour, copy your library to the appropriate directory.

2.4.7. Static and dynamic libraries with GCC

Combining static and dynamic linking balances portability and efficiency. The GNU Compiler Collection (GCC) automatically selects shared objects over static archives unless configured otherwise. That resolution order determines which library versions are linked and which linker and path options influence the outcome.

Static libraries are packaged as libname.a archive files. Dynamic libraries are packaged as libname.so shared objects. Together, those are the two shapes gcc must choose between when both linking modes are available for the same library name.

For each -lfoo option, gcc searches the library directories (including paths from -Lpath) for libfoo.so first and libfoo.a second. Depending on what gcc finds on the search path, linking proceeds in one of these ways:

  • Only the shared object is found, and gcc links against it dynamically.
  • Only the archive is found, and gcc links against it statically.
  • Both the shared object and archive are found, and by default, gcc selects dynamic linking against the shared object.
  • Neither shared object nor archive is found, and linking fails.

Because of these rules, the best way to select the static or dynamic version of a library for linking is having only that version found by gcc. This can be controlled to some extent by using or leaving out directories containing the library versions, when specifying the -Lpath options.

Additionally, because dynamic linking is the default, the only situation where linking must be explicitly specified is when a library with both versions present should be linked statically. There are two possible resolutions: specifying the static libraries by file path instead of the -l option, or using the -Wl option to pass options to the linker.

Specifying the static libraries by file

Usually, gcc is instructed to link against the foo library with the -lfoo option. However, it is possible to specify the full path to file libfoo.a containing the library instead:

$ gcc ... path/to/libfoo.a ...

From the file extension .a, gcc will understand that this is a library to link with the program. However, specifying the full path to the library file is a less flexible method.

Using the -Wl option

The gcc option -Wl is a special option for passing options to the underlying linker. Syntax of this option differs from the other gcc options. The -Wl option is followed by a comma-separated list of linker options, while other gcc options require space-separated list of options.

The ld linker used by gcc offers the -Bstatic option to link libraries following this option statically, and -Bdynamic to link them dynamically. After passing -Bstatic and a library to the linker, the default dynamic linking behaviour must be restored manually for the following libraries to be linked dynamically with the -Bdynamic option.

Link a program with library first statically (libfirst.a) and second dynamically (libsecond.so):

$ gcc ... -Wl,-Bstatic -lfirst -Wl,-Bdynamic -lsecond ...
Note

gcc can be configured to use linkers other than the default ld.

2.5. Managing More Code with Make

The GNU make utility, commonly abbreviated as make, is a tool for controlling the generation of executables from source files. The make utility automatically determines which parts of a complex program have changed and need to be recompiled. make uses configuration files called Makefiles to control the way programs are built.

2.5.1. GNU make and Makefile overview

To create a usable form (usually executable files) from the source files of a particular project, perform several necessary steps. Record the actions and their sequence to be able to repeat them later.

Red Hat Enterprise Linux contains GNU make, a build system designed for this purpose.

What is GNU make
GNU make reads Makefiles which contain the instructions describing the build process. A Makefile contains multiple rules that describe a way to satisfy a certain condition (target) with a specific action (recipe). Rules can hierarchically depend on another rule.

Running make without any options makes it look for a Makefile in the current directory and attempt to reach the default target. The actual Makefile file name can be one of Makefile, makefile, and GNUmakefile. The default target is determined from the Makefile contents.

To run make with a specific target:

$ make target
Makefile structure and syntax
Makefiles use a relatively simple syntax for defining variables and rules, which consists of a target and a recipe. The target specifies what is the output if a rule is executed. The lines with recipes must start with the TAB character.

Typically, a Makefile contains rules for compiling source files, a rule for linking the resulting object files, and a target that serves as the entry point at the top of the hierarchy.

Basic Makefile example
Consider the following Makefile for building a C program which consists of a single file, hello.c.
all: hello

hello: hello.o
        gcc hello.o -o hello

hello.o: hello.c
        gcc -c hello.c -o hello.o

This example shows that to reach the target all, file hello is required. To get hello, one needs hello.o (linked by gcc), which in turn is created from hello.c (compiled by gcc).

The target all is the default target because it is the first target that does not start with a period (.). Running make without any arguments is then identical to running make all, when the current directory contains this Makefile.

Advanced Makefile with variables
A more typical Makefile uses variables for generalization of the steps and adds a target "clean" - remove everything but the source files.
CC=gcc
CFLAGS=-c -Wall
SOURCE=hello.c
OBJ=$(SOURCE:.c=.o)
EXE=hello

all: $(SOURCE) $(EXE)

$(EXE): $(OBJ)
        $(CC) $(OBJ) -o $@

%.o: %.c
        $(CC) $(CFLAGS) $< -o $@

clean:
        rm -rf $(OBJ) $(EXE)

Adding more source files to such Makefile requires only adding them to the line where the SOURCE variable is defined.

Installed documentation
  • Use the man utility to view manual pages installed on your system:
$ man make
  • Use the info utility to view information pages installed on your system:

    $ info make

To build a sample C program by using a Makefile, follow the steps in this example.

Procedure

  1. Create a directory hellomake:

    $ mkdir hellomake
  2. Change to the created directory:

    $ cd hellomake
  3. Create a file hello.c with the following contents:

    #include <stdio.h>
    
    int main(int argc, char *argv[]) {
      printf("Hello, World!\n");
      return 0;
    }
  4. Create a file Makefile with the following contents:

    CC=gcc
    CFLAGS=-c -Wall
    SOURCE=hello.c
    OBJ=$(SOURCE:.c=.o)
    EXE=hello
    
    all: $(SOURCE) $(EXE)
    
    $(EXE): $(OBJ)
            $(CC) $(OBJ) -o $@
    
    %.o: %.c
            $(CC) $(CFLAGS) $< -o $@
    
    clean:
            rm -rf $(OBJ) $(EXE)
    Important

    The Makefile recipe lines must start with the tab character! When copying the text above from the documentation, the cut-and-paste process might paste spaces instead of tabs. If this happens, correct the issue manually.

  5. Run make:

    $ make
    gcc -c -Wall hello.c -o hello.o
    gcc hello.o -o hello

    This creates an executable file hello.

  6. Run the executable file hello:

    $ ./hello
    Hello, World!
  7. Run the Makefile target clean to remove the created files:

    $ make clean
    rm -rf hello.o hello

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