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4.4.11. Plug-n-Skin


Plug-n-Skin lets you easily create, customize, and plug in a custom skin to your project. You can create skins based on the parameters of predefined RichFaces skins. Plug-n-Skin also lets you unify the appearance of rich controls with standard HTML elements. This section contains step-by-step instructions for creating your own skin with Plug-n-Skin.
First, use Maven to create a template for your new skin. (You can find more information about configuring Maven for RichFaces in the JBoss wiki article. These Maven instructions can be copied and pasted into the command line interface to execute them.
...
mvn archetype:create
-DarchetypeGroupId=org.richfaces.cdk
-DarchetypeArtifactId=maven-archetype-plug-n-skin
-DarchetypeVersion=RF-VERSION
-DartifactId=ARTIFACT-ID
-DgroupId=GROUP-ID
-Dversion=VERSION
...
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Primary keys for the command:
  • archetypeVersion — indicates the RichFaces version; for example, 3.3.1.GA
  • artifactId — the artifact ID of the project
  • groupId — the group ID of the project
  • version — the version of the project you create. By default, this is set to 1.0.-SNAPSHOT
This operation creates a directory named after your ARTIFACT-ID. The directory contains a template of the Maven project.
The following steps will guide you though creating of the skin itself.
Run the following command from the root directory of the Maven project. (This directory will contain your pom.xml file.)
...
mvn cdk:add-skin -Dname=SKIN-NAME -Dpackage=SKIN-PACKAGE
...
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Primary keys for the command:
  • name — defines the name of the new skin
  • package — the base package of the skin. By default, the project's groupId is used.
Additional optional keys for the command:
Expand
Table 4.34. Files and Fodlers Created By the mvn cdk:add-skin -Dname=SKIN-NAME -Dpackage=SKIN-PACKAGE Command
File Name
Location
Description
BaseImage.java
\src\main\java\SKIN-PACKAGE\SKIN-NAME\images\
the base class used to store images.
BaseImageTest.java
\src\test\java\SKIN-PACKAGE\SKIN-NAME\images\
a test version of a class that stores images.
XCSS files
\src\main\resources\SKIN-PACKAGE\SKIN-NAME\css\
define the new look of RichFaces components affected by the new skin.
SKIN-NAME.properties
\src\main\resources\SKIN-PACKAGE\SKIN-NAME\css\
a file that contains the new skin's properties.
The following properties are used to configure the SKIN-NAME.properties file:
baseSkin
the name of the skin to be used as a basis for your own skin. The look of the skin you define will be affected by the new style properties.
generalStyleSheet
a path to the style sheet (SKIN-NAME.xcss) that imports your component's style sheets to be modified by the new skin.
extendedStyleSheet
the path to a style sheet that is used to unify the appearance of RichFaces components and standard HTML controls. For additional information, read Section 4.4.8, “Standard Controls Skinning”.
gradientType
a predefined property to set the type of gradient applied to the new skin. Possible values are glass, plastic, plain. More information on gradient implementation you can find further in this chapter.
SKIN-NAME.xcss
src\main\resources\META-INF\skins
an XCSS file that imports the component's XCSS files to be modified by the new skin.
XCSS files
\src\main\resources\SKIN-PACKAGE\SKIN-NAME\css\
determine styles for standard controls (extended_classes.xcss and extended.xcss), if the createExt key is set to true.
SKIN-NAME-ext.xcss
src\main\resources\META-INF\skins.
imports defining styles for standard controls if createExt is set to true.
SKIN-NAME-resources.xml
src\main\config\resources.
contains descriptions of all files listed previously.
You can now start editing the XCSS files located in \src\main\resources\SKIN-PACKAGE\SKIN-NAME\css\. Assign new style properties to your selectors (listed in the XCSS files) in either of the following ways:
  • Standard CSS coding approach (that is, add CSS properties to the selectors). Remember that the selectors must be within <f:verbatim> </f:verbatim> tags. For example:
    ...
    .rich-calendar-cell {
         background: #537df8;
    }
    ...
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  • XCSS coding approach (the usual method of creating XCSS files in RichFaces). XCSS tags must be placed outside <f:verbatim> </f:verbatim> tags.
    ...
    <u:selector name=".rich-calendar-cell">
         <u:style name="border-bottom-color" skin="panelBorderColor"/>
         <u:style name="border-right-color" skin="panelBorderColor"/>
         <u:style name="background-color" skin="tableBackgroundColor"/>
         <u:style name="font-size" skin="generalSizeFont"/>
         <u:style name="font-family" skin="generalFamilyFont"/>
    </u:selector>
    ...
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Once you have performed these steps and edited the XCSS files, build the new skin and plug it into the project. To build the skin, execute the following command from the root directory of your skin project (the directory that contains your pom.xml file):
...
mvn clean install
...
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The Plug-n-skin feature also has a number of predefined gradients. The following code can be used to apply a gradient:
...
<u:selector name=".rich-combobox-item-selected">
	<u:style name="border-width" value="1px" />
	<u:style name="border-style" value="solid" />
	<u:style name="border-color" skin="newBorder" />
	<u:style name="background-position" value="0% 50%" />
	<u:style name="background-image">
		<f:resource f:key="org.richfaces.renderkit.html.CustomizeableGradient">
			<f:attribute name="valign" value="middle" />
			<f:attribute name="gradientHeight" value="17px" />
			<f:attribute name="baseColor" skin="headerBackgroundColor" />
		 </f:resource>
	</u:style>
</u:selector>
...
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The background-image CSS property is defined with <f:resource f:key="org.richfaces.renderkit.html.CustomizeableGradient">, which sets the gradient. The gradient type can be specified in the SKIN-NAME.properties with the gradientType property, which can be set to glass, plastic, or plain. The gradient can then be adjusted with the baseColor, gradientColor, gradientHeight, valign attributes, as seen in the previous code snippet.
You can now use your newly-created skin in your project by adding your new skin parameters to the web.xml file, and placing the JAR file containing your skin (located in the target directory of your skin project) in the \WebContent\WEB-INF\lib\.
...
<context-param>
    <param-name>org.ajax4jsf.SKIN</param-name>
    <param-value>SKIN-NAME</param-value>
</context-param>
...
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4.4.11.1. Details of Usage

This section covers some practical aspects of Plug-n-Skin implementation. We assume that you have read the section of the guide describing the Plug-n-Skin prototype creation process.
First, we must create a new skin (as described in the previous section). The following creates a template of the new skin project:
mvn archetype:create
-DarchetypeGroupId=org.richfaces.cdk
-DarchetypeArtifactId=maven-archetype-plug-n-skin
-DarchetypeVersion=3.3.1.GA
-DartifactId=P-n-S
-DgroupId=GROUPID
-Dversion=1.0.-SNAPSHOT
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You can now browse the P-n-S directory to view the files and folders created.
Next, use Maven to add all required files to the skin project, like so:
mvn cdk:add-skin -DbaseSkin=blueSky  -DcreateExt=true -Dname=PlugnSkinDemo -Dpackage=SKINPACKAGE
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As mentioned in the previous section, -DbaseSkin defines the RichFaces built-in skin to use as a base, and -DcreateExt=true, which determines that the new skin will include XCSS files that unify the appearance of the rich components and the standard HTML controls.
Once your resources have been created, you can begin refining the newly-created skin. Begin by editing the rich components' XCSS files.
As an example of the Plug-n-Skin feature, we will edit some <rich:calendar> style attributes and some basic HTML controls. We will show you how to:
  • Recolor the background of the current day in the <rich:calendar>;
  • Recolor a standard HTML submit button;
To edit <rich:properties>'s style properties, you must open the calendar.xcss file, located in P-n-S\src\main\resources\skinpackage\plugnskindemo\css\.
In the calendar.xcss file, find the .rich-calendar-today selector and amend it as follows:background-color: #075ad1;. This will change the background color of the current day.
Next we will change the font style of a standard HTML submit button. Open the extended.xcss file from the P-n-S\src\main\resources\skinpackage\plugnskindemo\css\ directory and insert font-weight: bold; between the curly braces of these selectors, like so:
button[type="button"], button[type="reset"], button[type="submit"], input[type="reset"], input[type="submit"], input[type="button"] {
	font-weight: bold;
}
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The desired changes have now been made, and you can proceed to building the new PlugnSkinDemo skin and importing it into the project.
Build the skin by executing mvn clean install from the P-n-S directory. This creates a target directory containing a JAR file with a newly-compiled skin. In our case, the file is named P-n-S-1.0.-SNAPSHOT.jar.
Next, import the new PlugnSkinDemo skin into your project:
  • Copy the P-n-S-1.0.-SNAPSHOT.jar file to the \WebContent\WEB-INF\lib\ directory.
  • Add the name of the new skin to the web.xml file, like so:
     <context-param>
    	<param-name>org.ajax4jsf.SKIN</param-name>
    	<param-value>PlugnSkinDemo</param-value>
    </context-param>
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Remember, standard controls skinning must be enabled in web.xml. Add the following to enable standard controls skinning:
<context-param>
	<param-name>org.richfaces.CONTROL_SKINNING</param-name>
	<param-value>enable</param-value>
</context-param>
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The results of each alteration to the skin are shown in the figures that follow:

Figure 4.6. Plug-n-Skin feature in action.

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