이 콘텐츠는 선택한 언어로 제공되지 않습니다.
Chapter 9. Message delivery
9.1. Sending messages 링크 복사링크가 클립보드에 복사되었습니다!
To send a message, override the on_sendable
event handler and call the sender::send()
method. The sendable
event fires when the proton::sender
has enough credit to send at least one message.
Example: Sending messages
9.2. Tracking sent messages 링크 복사링크가 클립보드에 복사되었습니다!
When a message is sent, the sender can keep a reference to the tracker
object representing the transfer. The receiver accepts or rejects each message that is delivered. The sender is notified of the outcome for each tracked delivery.
To monitor the outcome of a sent message, override the on_tracker_accept
and on_tracker_reject
event handlers and map the delivery state update to the tracker returned from send()
.
Example: Tracking sent messages
9.3. Receiving messages 링크 복사링크가 클립보드에 복사되었습니다!
To receive messages, create a receiver and override the on_message
event handler.
Example: Receiving messages
9.4. Acknowledging received messages 링크 복사링크가 클립보드에 복사되었습니다!
To explicitly accept or reject a delivery, use the delivery::accept()
or delivery::reject()
methods in the on_message
event handler.
Example: Acknowledging received messages
By default, if you do not explicity acknowledge a delivery, then the library accepts it after on_message
returns. To disable this behavior, set the auto_accept
receiver option to false.