final StatefulKnowledgeSession ksession = kbase.newStatefulKnowledgeSession();
KnowledgeRuntimeLogger logger =
KnowledgeRuntimeLoggerFactory.newFileLogger(ksession, "log/numberguess");
ksession.insert( new GameRules( 100, 5 ) );
ksession.insert( new RandomNumber() );
ksession.insert( new Game() );
ksession.startProcess( "Number Guess" );
ksession.fireAllRules();
logger.close();
ksession.dispose();
final StatefulKnowledgeSession ksession = kbase.newStatefulKnowledgeSession();
KnowledgeRuntimeLogger logger =
KnowledgeRuntimeLoggerFactory.newFileLogger(ksession, "log/numberguess");
ksession.insert( new GameRules( 100, 5 ) );
ksession.insert( new RandomNumber() );
ksession.insert( new Game() );
ksession.startProcess( "Number Guess" );
ksession.fireAllRules();
logger.close();
ksession.dispose();
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The above code demonstrates the creation of the package and the loading of the rules (using the add() method).
There is an additional line to add the Rule Flow (NumberGuess.rf), which provides the option of specifying different rule flows for the same Knowledge Base.
Once the Knowledge Base is created it can be used to obtain a Stateful Session. The facts are then inserted.