10.7. 运行 school timetable 应用程序
创建了 school timetable 项目后,以开发模式运行它。在开发模式中,您可以在应用程序运行时更新应用程序源和配置。您的更改将显示在正在运行的应用程序中。
先决条件
- 您已创建了 school timetable 项目。
流程
要在开发模式中编译应用程序,请从项目目录中输入以下命令:
./mvnw compile quarkus:dev
测试 REST 服务。您可以使用任何 REST 客户端。以下示例使用 Linux 命令
curl
发送 POST 请求:$ curl -i -X POST http://localhost:8080/timeTable/solve -H "Content-Type:application/json" -d '{"timeslotList":[{"dayOfWeek":"MONDAY","startTime":"08:30:00","endTime":"09:30:00"},{"dayOfWeek":"MONDAY","startTime":"09:30:00","endTime":"10:30:00"}],"roomList":[{"name":"Room A"},{"name":"Room B"}],"lessonList":[{"id":1,"subject":"Math","teacher":"A. Turing","studentGroup":"9th grade"},{"id":2,"subject":"Chemistry","teacher":"M. Curie","studentGroup":"9th grade"},{"id":3,"subject":"French","teacher":"M. Curie","studentGroup":"10th grade"},{"id":4,"subject":"History","teacher":"I. Jones","studentGroup":"10th grade"}]}'
在在
application.properties
文件中指定的时间
被终止后,服务会返回类似以下示例的输出:HTTP/1.1 200 Content-Type: application/json ... {"timeslotList":...,"roomList":...,"lessonList":[{"id":1,"subject":"Math","teacher":"A. Turing","studentGroup":"9th grade","timeslot":{"dayOfWeek":"MONDAY","startTime":"08:30:00","endTime":"09:30:00"},"room":{"name":"Room A"}},{"id":2,"subject":"Chemistry","teacher":"M. Curie","studentGroup":"9th grade","timeslot":{"dayOfWeek":"MONDAY","startTime":"09:30:00","endTime":"10:30:00"},"room":{"name":"Room A"}},{"id":3,"subject":"French","teacher":"M. Curie","studentGroup":"10th grade","timeslot":{"dayOfWeek":"MONDAY","startTime":"08:30:00","endTime":"09:30:00"},"room":{"name":"Room B"}},{"id":4,"subject":"History","teacher":"I. Jones","studentGroup":"10th grade","timeslot":{"dayOfWeek":"MONDAY","startTime":"09:30:00","endTime":"10:30:00"},"room":{"name":"Room B"}}],"score":"0hard/0soft"}
请注意,您的应用程序将全部四节课时分配给两个时间段之一,另一个是两个房间。另请注意,它符合所有硬约束。例如,M. Curie 的两节课时间不同。
要在解决时间内查看 OptaPlanner 的作用,请查看服务器端的信息日志。以下是 info 日志输出示例:
... Solving started: time spent (33), best score (-8init/0hard/0soft), environment mode (REPRODUCIBLE), random (JDK with seed 0). ... Construction Heuristic phase (0) ended: time spent (73), best score (0hard/0soft), score calculation speed (459/sec), step total (4). ... Local Search phase (1) ended: time spent (5000), best score (0hard/0soft), score calculation speed (28949/sec), step total (28398). ... Solving ended: time spent (5000), best score (0hard/0soft), score calculation speed (28524/sec), phase total (2), environment mode (REPRODUCIBLE).