Chapter 40. Human Tasks
Simulation Attributes
- Cost per time unit
- The cost for every time unit lapsed during simulation.
- Distribution Type
-
For information about the
Distribution type
property, and theProcessing time
property if applicable, see Chapter 42, Distribution Types. - Staff availability
The number of actors available to work on the given task.
Example 40.1. Staff Availability Impact
Assume a simulation of 3 instances of a process. A new instance is created every 30 minutes. The process contains a None Start Event, a Human Task, and a Simple End Event.
-
The Human Task takes 3 hours to complete; the
Working hours
property is set to3
. -
Only one person is available to work on the Human Tasks; the
Staff availability
property is set to1
.
That results in the following:
- The Human Task generated by the first process instance will be executed in 3 hours.
- The Human Task generated by the second process instance will be executed in approx. 6 hours. The second process instance is created after 30 minutes. However, the actor is busy with the first Task and becomes available only after another 2.5 hours. It takes 3 hours to execute the second Task.
- The Human Task generated by the third process instance will be executed in approx. 9 hours. The second Human Task instance is finished after 3 hours. The actor needs another 3 hours to complete the third Human Task.
-
The Human Task takes 3 hours to complete; the
- Working hours
-
A time period after which the task completes in a simulation. If the task should take an hour to complete, set this property to
1
.